Monthly Archive for December, 2009

Motherboard upgrade complete…

…and it only took me 5 hours.

Prologue

The upgrade was from a ECS HT 2000 (AMD690GM-M2) to a ASUS A8N-SLI.

The ECS was okay, however:

  1. It had a fairly standard Phoenix BIOS which did the job well, but didn’t have all the ASUS extras (AI N.O.S comes to mind) and the BIOS layout which I missed sorely from my broken-down A8V-E Deluxe.
  2. The onboard sound was more or less broken, leading to a purchase of a Soundblaster LIVE value.

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TF2 weapons unlocked, need some hats…

Upon joining and dying in a Multiplay.co.uk 2Fort server, I was awarded with about 14 weapons, of which about 5 were unique. I now have all the unlockable weapons (excluding the Gunboats); I now need to focus my attention on getting some hats, either through crafting or (shock!) idling. And no, idling was not responsible for my remarkable weapon unlocks. It may have had something to do with the fact that I used an artificial method of unlocking all achievements. However, when this initially didn’t work I reverted my 100% achievement status back to my legitimate achievement status. The game then awarded me the weapons because it thought it owed them to me. Does it really matter though?

Every 15,430 seconds (4 hours, 17 minutes, and 10 seconds) you have a 3.5714% chance of receiving a hat. (source)

I guess I shouldn’t be surprised that I’ve yet to encounter a hat; the Ghastly Gibus (A.K.A Poor Man’s Hat) doesn’t count.

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K2 theme installed, upgraded to WP 2.9

I just upgraded my Wordpress to 2.9, no problems encountered (so far). While I was doing that, I came across the K2 theme. I read the FAQ and was enticed into installing when I discovered it would save some screen real estate. Well, the site has now gone through a facelift so as a result the blog content should be much more accessible.

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Avatar

I watched Cameron’s Avatar today and it is without a doubt the most visually pleasing film ever to have graced the big screen. The actors filled their roles well but the cigar goes to the visual studios responsible for conceiving the hyper-realistic imagining of Pandora; I guess the effects had to be great, considering every 240th of a second took 50 hours to produce, totalling into that (estimated) budget of $300-500m. It has achieved what special effects are meant to do, to immerse you and to be unintrusive and not emphasise the effects, just as in District 9. Although I’m not too fond of the poorly-implemented concept of 3D viewing, I unfortunately didn’t get to see it in 3D as the technology has improved (so I’ve heard) from the vision destroying red/green glasses of yesteryear. Now they make you wear photophobia inducing spectacles. Nice

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Modern Warfare 2 promotes suicide bombing

Not that Infinity Ward or their publisher does support the idea, but:

1) Pin/hold SEMTEX whilst holding Javelin
2) Switch back to Javelin, holding SEMTEX; then release RB/R1
3) Get shot
4) Explode
5) ?????

And I’m sure you know the rest of the meme.

Now isn’t that in some rhetorical way supporting the notion of suicide bombing? I mean, you strap an explosive to yourself (sort of) and then wait to be killed, causing the deaths of others. This is a good way of getting kills, so I hear, but the bottom line is: Modern Warfare 2 is subliminally recruiting suicide bombers. Shock! Also, you get banned…

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